German Units are dug in in multiple locations spread out have a few Anti-Tank Guns be careful they have range and will shoot on sight )Įnemy starts to send reinforcements in waves only after you capture the flag at the cross roads just off the beach be Flag 5. Infantry = 340 - 350 each wave is that necessary (YES) Total around 680 - 700 Tanks = 4 (2 When you get Units past the Sea wall) & (2 When you clear parts of WN72) LCVP's = 17 (2 Wave's of 17 7-8 mins loop time) Machine Guns Total (Not all can target the beach its self ) = 25Īnti-Tank Guns (cal 88mm 75mm and 50mm) = 4 Surprising how effective the real life layouts are in this game with not much been able to target the beach but just so much cross fire.ĭEFENDERS EQUIPMENT (BEACH DEFENCE ONLY) : Total of 11 flag capture points, 8 Objectives, Player Reinforcements, Enemy Reinforcements, Custom Bunkers made with the Gem Editor resources just added to the in game bunkers make them look like the real life bunkers and Scripting with small bit of camera work as can be annoying when your in the middle of fighting and then get dragged away. Has three strong points WN70, WN71 and WN72 all have there respective number of weapons and equipment except WN70 should have 2 5 cm mortars but they only have 110 m range in game so resorted to one 8 cm mortar as the 5 cm cant reach the beach. Map is big but not massive extends twice as you progress. Omaha Beach is an Iconic part of World War II and anyone that know's anything about D-Day Omaha Beach is sure to cross there mind first! I've researched the Defence layouts covering the beach for WN70, WN71 and WN72 and have them pretty well designed into my map closest you'll find in the workshop for any Men Of War Games thanks to the website linked above.īased on Omaha Beach and covers three sectors Charlie, Dog White and Dog Green which saw some of the fiercest resistance from the German Defenders. Start the game, go to options/mods and activate the mod.įully scripted mission on a map I've been Researching, Designing and Making for some time know finally overhauled and get to release it for everyone. Here is the website for the layouts of all the strong points for those that want to make beach missions on normandyģ. Game crashes over memory loss but just keep saving to work around it for now. SAVE MISSION PROGRESS AS OFTEN AS YOU CAN Author: Borimir - Red Bear Studio Fortification Pack.New Omaha Beach for a change.Ĭan get this mission map file on Steam Workshop here with the 2 mods needed: But that said, if you enjoy then don't forget to leave a LIKE! This is Men of War Assault Squad 2 editor scenario #90.SAVE MISSION PROGRESS AS OFTEN AS YOU CAN! Also, some of you have requested this scenario so I'm happy to show you this. So this scenario is historical but definitely not very realistic since the beach is too short and there were not such big concrete MG bunkers. The map you see is my creation and it is made to look similar to Ryan film as well. 6th of June d-day landings (especially omaha beach) is probably one of my favorite battles of WW2 because of it's brutality and uniqueness. So today you see the same battle scene, only a bit shorter version but mainly all important is shown and I gave my best really to make it as similar as this film. "Here's one of the greatest omaha beach landing scene that we've seen in film history (Saving Private Ryan). Mods used: RobZ Realism mod, Download Now! ĭonate to WarfareGaming: Salvează Anulează But that said, if you enjoy then don't forget to leave a LIKE! This is Men of War Assault Squad 2 editor scenario #90. Here's one of the greatest omaha beach landing scene that we've seen in film history (Saving Private Ryan).
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